This is eighth of fourteen essays contained within the third issue of the Adult Analysis Anthology, a collection of longform writing that seeks to expand the breadth of critical discourse around adult games and adult game culture. If you’d like to support the creation of more high-quality writing about adult games the full anthology is available for purchase on Itch! Anthology logo by Pillow!

Written By: Liz Alfos

Introduction

A beautiful woman is sitting alone at a bar. You want to approach her. What would you say as your opening line?

  • “What does it feel like to be the most beautiful girl in this room?”
  • “Good evening miss. What’s such a pretty lady doing here?”
  • “Hey chick. How’s it going?”

This is the introduction of Meet and Fuck Leila, an adult Flash game released in 2008. It’s five minutes long and not very original. And according to its stats on Newgrounds, it has been played more than sixteen million times.

Back in the 2000s, there was Flash, the most popular platform for games and animations online. First developed by a small independent studio, bought by Macromedia and later acquired by Adobe, it changed the course of online entertainment during its two decades of lifetime. So, of course plenty of porn was made with it. It was not a niche genre; many Flash portals such as Newgrounds or Funny Games featured an adult section. And among those, the Meet ‘N’ Fuck (or MnF for short) games stand above the rest. In terms of view, Meet N’ Fuck: Ocean Cruise has more than twenty million views on Newgrounds alone. Meet N’ Fuck Detective RPG? Twenty-five million.

This alone indicates the popularity of the franchise, but it is only the tip of the iceberg. During the late 2000s and early 2010s, these games had an undeniable impact on the Flash pornography landscape, popularizing tropes we are still finding in adult games today. This is why I wanted to explore this series in the first place. I talked to adult game creators, researched Flash games of the era, and I’m ready to discuss what is exactly a Meet ‘n’ Fuck game. And it starts, as always, when a man meets a woman.

Continue reading “The Meet ‘N’ Fuck Saga”

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This is sixth of fourteen essays contained within the third issue of the Adult Analysis Anthology, a collection of longform writing that seeks to expand the breadth of critical discourse around adult games and adult game culture. If you’d like to support the creation of more high-quality writing about adult games the full anthology is available for purchase on Itch! Anthology logo by Pillow!

Written By: Faye

One Mouse In A Bondage Club

Late at night on a crudely coded chat-based website, I was a girl.

Everyone was – Bondage Club was designed by a cis, straight man, and adding male characters was side-tabled for years citing player interest. So cis men, sissy, cis women, and trans women players abounded on the site. We sought to put our sexed-up femme paper doll avatars into bondage scenes and have everyday conversations on the side.

We would chat in small rooms of up to 10 people, some public and private. In them, we’d dress up and tie up our 2-D characters with clothes, bindings, and accessories made by contributors. Using clickable emotes, we’d pet heads, spank asses, and cuddle against each other. Some were happy to just chat and have eye candy to go with it. For others, we’d play a character and role-play scenarios that used chat, the dress-up mechanics, and the emotes to write our own erotica.

Over time, I experienced more and more of what I called “RP Bleed” – that I myself was being inhabited by that character rather than the other way. I liked being that woman, especially once she tried a potion in a scene and was permanently turned into a mousegirl. Then even later one night, I bought an outfit for $7 that matched one my character wore.

As my character might say: “Ah, squeak.”

Continue reading ““Clicking Away While Imagining How Things Would Feel” – A Survey Of Gender Feelings In Porn Games”

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This is fifth of fourteen essays contained within the third issue of the Adult Analysis Anthology, a collection of longform writing that seeks to expand the breadth of critical discourse around adult games and adult game culture. If you’d like to support the creation of more high-quality writing about adult games the full anthology is available for purchase on Itch! Anthology logo by Pillow!

Written By: BáiYù

There is a good chance that if you are reading this essay, you have interacted with erotic games in the past, and perhaps have even willingly sought them out before. It’s a novel idea to be sure! But stay with me on this one: imagine that, after a good 10 or so minutes of sifting through dozens and dozens of games with off-putting titles and uncensored box art which clearly goes against itch.io TOS, you find something that you’re willing to click on so you can learn more about what it has to offer. Your eyes scan the list of features — fetishes, rather — and determine that yes, you’re still willing to take it for a spin. You then either download a build or load up the browser demo, double check that your door is locked while loosening your pants, and click to begin playing, only to be hit with an early cutscene where the protagonist is very clearly protesting the concept of having sex.

Oh, you think to yourself, these fictitious sexual acts I wanted to indulge in are being framed as assault and rape. Again.

Continue reading “Please Let Me Say “Yes”: A Study Of Consent & Agency In Eroge”

This is fourth of fourteen essays contained within the third issue of the Adult Analysis Anthology, a collection of longform writing that seeks to expand the breadth of critical discourse around adult games and adult game culture. If you’d like to support the creation of more high-quality writing about adult games the full anthology is available for purchase on Itch! Anthology logo by Pillow!

Written By: Eithi

Sex is a very difficult thing to balance in games. There’s an art to portraying sexual scenes in porn games in a way that doesn’t disrupt the pacing and also feels like it “fits” within the context of the narrative. While it’s easy to add a sex scene during an intimate moment between two characters and make that flow from the previous scene to the next one, one must be able to approach these moments with a particular level of finesse in order for the work to feel cohesive. In HRPGs (or hentai RPGs, “hentai” being the Japanese word for “pervert”), sex scenes have a unique relationship with the overall structure of the game, especially as it pertains to them as content.

Continue reading “Demons Roots And Sex Scenes As “Content””