
Happy October, everyone! It’s been a beautiful month. I had my 36th birthday, the weather was gorgeous, and I made myself a chocolate cheesecake. Let’s get to the update!
Monstrous Liberation Work
It’s been a tough month with regard to health stuff for both Pacha and myself, but we’ve forged ahead! On Pacha’s end, she finished the art for the launch version’s final full-length sex scene, a tiny snippet of which you can see above! As much as I’d love to tell you more about the nature of this sex scene and who’s involved in it, that’s a secret! You’ll have to play the game when it launches!
As for me, I finished the script for ML’s launch version this month! That’s right! The whole thing! The writing I did was focused on the aforementioned sex scene (and surrounding narrative), as well as several short mini-scenes that will occur within the Hideout as the player liberates monsters. Some of these mini-scenes will include extra pieces of splash art! As of right now, the ML launch version script stands at 62,000 words (before edits).
In addition to all that writing, I also finished up the very last bit of 3D reference and asset list work so that Pacha will be able to go full steam ahead on the remainder of the artwork for the launch version. The trailer for the game that I mentioned in last month’s update has been finalized, but I won’t be able to show it to you until the game’s Steam page assets have been updated, so that’ll have to come next month. Also hopefully coming next month: our official launch date announcement!
For the next month I’ll be working on implementing on all the art and writing that hasn’t made it into the build yet, and Pacha will be focused on polishing up the remainder of our art asset list. All in all, it’s my hope that by the time I’m writing the November newsletter, Monstrous Liberation’s launch version should be mostly-if-not-completely sewn up, meaning that Pacha and I will be able to take a little break from development before getting a head start on the first update. Now’s as good a time as any to wishlist Monstrous Liberation on Steam!
Continue reading “October 2024 Update: We’re Getting Close, Folks”
